"Black Myth: Wukong" officially announced that its sales across all platforms have exceeded 10 million copies.
"Black Myth: Wukong" officially announced that its sales across all platforms have exceeded 10 million copies. (Statistics as of 21:00 on August 23, 2024, Beijing time), and the peak number of concurrent users across all platforms exceeds 3 million.
The official post said: "Sincerely thank global players for their support and love! With all the destined ones a happy weekend of gaming!"
In addition, game producer Yocar-Feng Ji also posted: "Soon, very unexpected, very high, and also very respect~ This mountain, relying on me and a few old brothers, may be able to climb 300 meters, but definitely, absolutely cannot reach the current height. In the past six years, behind me are the unremitting efforts of all colleagues and partners of Game Science, the almost blind trust and never-fading encouragement of players, and it is also relying on the prosperity, stability, tolerance and foresight of the motherland. Although the road has just begun, but tonight is worth a good rest. Cheers, open a bottle of champagne, for 'Black Myth: Wukong', for Game Science, and for yourselves."
Yang Qi, co-founder and art director of Game Science, also posted that when he was fiercely battling against the Golden Dragon in Thunder Monastery and was about to use a new Shijing transformation build to continue the battle after falling three times, he was suddenly informed by the operation staff that the sales of "Black Myth: Wukong" on all platforms had increased sharply in the past two days and had actually exceeded 10 million copies.
Yang Qi said he was a bit stunned for a moment, feeling that making games is one of the few pleasures in life, but unexpectedly receiving such great love, he is truly terrified and apprehensive. And he mentioned that "all the difficulties and obstacles along the way are not worth mentioning. After successfully getting off the turtle's back, I will go and watch the bug compilation."
According to well-known analyst Daniel Ahmad, this makes "Black Myth" one of the fastest-selling games in history, even surpassing "Elden Ring" and "Hogwarts Legacy" in the same period.
According to statistics, "Elden Ring" sold 12 million copies in nearly 20 days after its release. At the beginning of 2023, "Hogwarts Legacy" sold more than 12 million copies within two weeks after its release. "Grand Theft Auto V" generated more than 815 million US dollars in revenue within 24 hours, equivalent to 11.21 million game sales.
Goldman Sachs said that using a conservative conversion ratio of 7 times (from Steam PCCU to PC sales conversion), under the benchmark scenario, "Black Myth: Wukong" sold more than 12 million copies on Steam, generating more than 3 billion yuan in revenue. Under an optimistic scenario, it may sell 20 million copies and generate more than 5 billion yuan in revenue. This does not include sales on WeGame and PlayStation platforms.
The reason why Goldman Sachs calls "Black Myth: Wukong" a turning point in China's PC/console game industry is that: This is the first time that Chinese developers have obtained such a high PCCU ranking on the Steam platform (peak number of concurrent users). "Black Myth: Wukong" ranks third in PCCU on Steam, surpassing large popular games like "Cyberpunk 2077" and "Baldur's Gate 3".
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